A Banshee has 1,000 hit points and gives 900 experience; the largest concentration is at Kings Isle (21 creatures). It is immune to fire, poison, life drain, paralysis. Its strongest spell hits for up to 350.
Stats
| Hit Points | 1,000 |
| Experience | 900 |
| Armor | 25 |
| Attack / Defense | 30 / 65 |
| Speed | 70 |
| Flees below | 500 HP |
| Immune to | Fire, Poison, Life Drain, Paralysis |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | no |
| Pushable | no |
| Behaviour | Pushes objects, Pushes creatures, Sees invisible |
| Strategy | 80% melee, 10% keep distance, 10% retreat |
Abilities
| Ability | Effect | Target |
| Healing | heals 113–187 | on itself |
| Life Drain Damage | 50–350 life drain damage | on target |
| Paralysis | paralysis (0 to -60 speed, 20s) | on target (range 7) |
| Life Drain Damage | 120–200 life drain damage | area around itself (radius 3) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (30).
Loot
19 entries| Item | Max amount | Chance |
| 1 | 70.1% | |
| 1 | 60.1% | |
| 80 | 30.1% | |
| 1 | 20.0% | |
| 1 | 9.1% | |
| 1 | 7.1% | |
| 1 | 2.1% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 1.1% | |
| 1 | 1.1% | |
| 1 | 0.9% | |
| 1 | 0.9% | |
| 1 | 0.7% | |
| 1 | 0.6% | |
| 1 | 0.6% | |
| 1 | 0.2% | |
| 1 | 0.2% | |
| 1 | 0.2% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
60 creatures in 32 spawns| Area | Creatures | Spawn points | Floors |
| Kings Isle | 21 | 9 | -7, -8 |
| Oasis | 16 | 9 | -8 |
| Stonehome | 8 | 4 | -8 |
| Ghostlands | 4 | 2 | -7 |
| Darashia | 4 | 3 | -7, -8 |
| Marid Fortress | 3 | 2 | -7, -8 |
| Home | 2 | 1 | -7 |
| Fibula Dungeon | 1 | 1 | -3 |
| Desert | 1 | 1 | -5 |
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.