Necropharus has 750 hit points and gives 700 experience; it only appears during raids. It is immune to poison, life drain. Its strongest spell hits for up to 140.
Stats
| Hit Points | 750 |
| Experience | 700 |
| Armor | 55 |
| Attack / Defense | 45 / 45 |
| Speed | 60 |
| Flees below | never |
| Immune to | Poison, Life Drain |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | no |
| Pushable | no |
| Behaviour | Pushes objects, Pushes creatures, Sees invisible, Keeps distance |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Healing | heals 60–90 | on itself |
| Life Drain Damage | 80–120 life drain damage | on target |
| Poison Damage | 50–140 poison damage | on target (range 7) |
| Summon | summons up to 2 Ghoul | area around itself (radius 0) |
| Summon | summons up to 1 Ghost | area around itself (radius 0) |
| Summon | summons up to 1 Mummy | area around itself (radius 0) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (45).
Loot
14 entries| Item | Max amount | Chance |
| 99 | 67.4% | |
| 1 | 30.1% | |
| 1 | 22.6% | |
| 1 | 20.0% | |
| 1 | 16.1% | |
| 1 | 8.7% | |
| 1 | 8.6% | |
| 1 | 7.6% | |
| 1 | 6.1% | |
| 1 | 5.8% | |
| 1 | 1.9% | |
| 1 | 0.6% | |
| 1 | 0.5% | |
| 1 | 0.3% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
Necropharus has no regular spawn — it only appears during raids.
Also appears in 1 raid: drefianecromancer (every 336 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.