A Shredderthrower has 100 hit points and gives 18 experience; the largest concentration is at Oasis (10 creatures). It is immune to fire, poison, energy, physical, life drain, paralysis. Its strongest spell hits for up to 140.
Stats
| Hit Points | 100 |
| Experience | 18 |
| Armor | 1 |
| Attack / Defense | 1 / 1 |
| Speed | -1 |
| Flees below | 100 HP |
Properties
| Immune to | Fire, Poison, Energy, Physical, Life Drain, Paralysis |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | no |
| Pushable | no |
| Behaviour | Pushes creatures, Sees invisible |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Physical Damage | 80–140 physical damage | on target (range 7) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (1).
Location
20 creatures in 20 spawns| Area | Creatures | Spawn points | Floors |
| Oasis | 10 | 10 | -7, -8 |
| Ankrahmun | 10 | 10 | -4, -7 |
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.