A Vampire has 450 hit points and gives 290 experience; the largest concentration is at Ankrahmun (153 creatures). It is immune to poison, life drain, paralysis. Its strongest spell hits for up to 105.
Stats
| Hit Points | 450 |
| Experience | 290 |
| Armor | 27 |
| Attack / Defense | 42 / 38 |
| Speed | 70 |
| Flees below | never |
| Immune to | Poison, Life Drain, Paralysis |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects, Pushes creatures, Sees invisible |
| Strategy | 70% melee, 30% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Shapeshift | changes outfit (looktype 122) | on itself |
| Life Drain Damage | 55–105 life drain damage | on target |
| Paralysis | paralysis (0 to -50 speed, 30s) | on target (range 7) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (42).
Loot
13 entries| Item | Max amount | Chance |
| 1 | 18.1% | |
| 20 | 15.1% | |
| 1 | 15.1% | |
| 1 | 11.1% | |
| 1 | 10.1% | |
| 1 | 8.1% | |
| 1 | 1.6% | |
| 1 | 1.1% | |
| 1 | 0.5% | |
| 1 | 0.4% | |
| 1 | 0.3% | |
| 1 | 0.3% | |
| 1 | 0.2% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
337 creatures in 154 spawns| Area | Creatures | Spawn points | Floors |
| Ankrahmun | 153 | 61 | -3, -4, -6, -7, -8, -1 |
| Oasis | 68 | 39 | -6, -7, -8 |
| Marid Fortress | 38 | 18 | -6, -7, -8 |
| Efreet Fortress | 30 | 11 | -6, -7 |
| Drefia | 21 | 10 | -3, -4, -5 |
| Chor | 14 | 5 | -6, -7 |
| Darashia | 9 | 7 | -6, -7 |
| Ghostship | 2 | 1 | ground |
| Ghostlands | 1 | 1 | -5 |
| Mists | 1 | 1 | ground |
Also appears in 1 raid: darashiaundeadinvasion (every 4320 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.