An Orc Warlord has 950 hit points and gives 670 experience; the largest concentration is at Orc Fortress (15 creatures). It is immune to fire. Its strongest spell hits for up to 120.
Stats
| Hit Points | 950 |
| Experience | 670 |
| Armor | 28 |
| Attack / Defense | 68 / 55 |
| Speed | 77 |
| Flees below | never |
| Immune to | Fire |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | no |
| Pushable | no |
| Behaviour | Pushes objects, Pushes creatures, Sees invisible |
| Strategy | 70% melee, 15% keep distance, 15% retreat |
Abilities
| Ability | Effect | Target |
| Shapeshift | changes outfit (looktype 0) | on itself |
| Physical Damage | 100–120 physical damage | on target (range 7) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (68).
Loot
16 entries| Item | Max amount | Chance |
| 40 | 30.1% | |
| 2 | 20.1% | |
| 45 | 19.1% | |
| 1 | 15.1% | |
| 1 | 12.1% | |
| 1 | 10.1% | |
| 2 | 10.1% | |
| 1 | 6.1% | |
| 1 | 4.1% | |
| 1 | 2.1% | |
| 1 | 2.1% | |
| 1 | 1.6% | |
| 1 | 1.1% | |
| 1 | 0.3% | |
| 1 | 0.3% | |
| 1 | 0.2% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
15 creatures in 7 spawns| Area | Creatures | Spawn points | Floors |
| Orc Fortress | 15 | 7 | +5, +4, +3, -1, -2 |
Also appears in 3 raids: carlintowerorcs (every 720 h), thaislighthouseorcs (every 168 h), thaisorcinvasion (every 4320 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.