A Dark Monk has 190 hit points and gives 145 experience; the largest concentration is at Troll Caves (39 creatures). Its strongest spell hits for up to 49.
Stats
| Hit Points | 190 |
| Experience | 145 |
| Armor | 22 |
| Attack / Defense | 37 / 43 |
| Speed | 75 |
| Flees below | never |
Properties
| Immune to | nothing |
| Summon | not possible |
| Convince | 480 mana |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects, Pushes creatures, Sees invisible |
| Strategy | 70% melee, 20% keep distance, 10% retreat |
Abilities
| Ability | Effect | Target |
| Healing | heals 25–49 | on itself |
| Haste | haste (+50–60 speed, 2s) | on itself |
| Life Drain Damage | 25–49 life drain damage | on target |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (37).
Loot
12 entries| Item | Max amount | Chance |
| 1 | 20.1% | |
| 1 | 20.1% | |
| 18 | 15.1% | |
| 1 | 13.1% | |
| 1 | 11.1% | |
| 1 | 10.1% | |
| 1 | 9.1% | |
| 1 | 8.1% | |
| 1 | 5.6% | |
| 1 | 1.1% | |
| 1 | 0.2% | |
| 1 | 0.2% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
72 creatures in 28 spawns| Area | Creatures | Spawn points | Floors |
| Troll Caves | 39 | 17 | -3, -1, -2 |
| Banuta | 30 | 10 | -3, -2 |
| Camp | 3 | 1 | -2 |
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
This is where your path will end!
Your end has come.
You are no match for us!