A Demon has 8,200 hit points and gives 6,000 experience; the largest concentration is at Stonehome (17 creatures). It is immune to fire, poison, energy, life drain, paralysis. Its strongest spell hits for up to 420.
Stats
| Hit Points | 8,200 |
| Experience | 6,000 |
| Armor | 40 |
| Attack / Defense | 80 / 65 |
| Speed | 80 |
| Flees below | never |
| Immune to | Fire, Poison, Energy, Life Drain, Paralysis |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | no |
| Pushable | no |
| Behaviour | Pushes objects, Pushes creatures, Sees invisible |
| Strategy | 70% melee, 10% keep distance, 10% retreat |
Abilities
| Ability | Effect | Target |
| Healing | heals 90–150 | on itself |
| Mana Drain Damage | 40–100 mana drain damage | on target (range 7) |
| Summon | summons up to 1 Fire Elemental | area around itself (radius 0) |
| Fire Damage | 110–200 fire damage | area at target (range 7, radius 6) |
| Field | creates a fire field | area at target (range 7, radius 0) |
| Energy Damage | 300–420 energy damage | wave (0°, range 8) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (80).
Loot
24 entries| Item | Max amount | Chance |
| 100 | 70.1% | |
| 100 | 60.1% | |
| 100 | 50.1% | |
| 100 | 40.1% | |
| 1 | 20.1% | |
| 6 | 20.1% | |
| 1 | 11.1% | |
| 1 | 4.1% | |
| 1 | 3.6% | |
| 1 | 3.1% | |
| 1 | 2.1% | |
| 1 | 1.6% | |
| 1 | 1.5% | |
| 1 | 1.4% | |
| 1 | 1.3% | |
| 1 | 1.2% | |
| 1 | 0.8% | |
| 1 | 0.8% | |
| 1 | 0.7% | |
| 1 | 0.6% | |
| 1 | 0.6% | |
| 1 | 0.5% | |
| 1 | 0.3% | |
| 1 | 0.2% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
23 creatures in 15 spawns| Area | Creatures | Spawn points | Floors |
| Stonehome | 17 | 9 | -5, -6, -7, -8 |
| Cormaya | 4 | 4 | -8 |
| Ghostlands | 1 | 1 | -7 |
| Orc Fortress | 1 | 1 | -8 |
Also appears in 1 raid: edronorshabaal (every 8640 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.