A Smuggler has 130 hit points and gives 48 experience; the largest concentration is at Camp (27 creatures).
Stats
| Hit Points | 130 |
| Experience | 48 |
| Armor | 10 |
| Attack / Defense | 19 / 13 |
| Speed | 48 |
| Flees below | 18 HP |
Properties
| Immune to | nothing |
| Summon | 390 mana |
| Convince | 390 mana |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Loot
10 entries| Item | Max amount | Chance |
| 10 | 80.1% | |
| 1 | 50.1% | |
| 2 | 30.1% | |
| 1 | 15.1% | |
| 1 | 10.1% | |
| 1 | 10.1% | |
| 1 | 10.1% | |
| 1 | 10.1% | |
| 1 | 5.1% | |
| 1 | 4.1% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
34 creatures in 13 spawns| Area | Creatures | Spawn points | Floors |
| Camp | 27 | 10 | +1, ground, -1 |
| Port Hope | 7 | 3 | -1 |
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
I will silence you forever!
You saw something you shouldn't!