A Minotaur Mage has 155 hit points and gives 150 experience; the largest concentration is at Ghostship (13 creatures). It is immune to energy. Its strongest spell hits for up to 95.
Stats
| Hit Points | 155 |
| Experience | 150 |
| Armor | 18 |
| Attack / Defense | 15 / 40 |
| Speed | 45 |
| Flees below | never |
| Immune to | Energy |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects, Sees invisible, Keeps distance |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Energy Damage | 15–45 energy damage | on target (range 7) |
| Fire Damage | 35–95 fire damage | area at target (range 7, radius 0) |
| Field | creates a energy field | area at target (range 7, radius 0) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (15).
Loot
11 entries| Item | Max amount | Chance |
| 10 | 80.1% | |
| Dead Snake | 1 | 70.1% |
| 2 | 30.1% | |
| 1 | 15.1% | |
| 7 | 10.1% | |
| 1 | 10.1% | |
| 1 | 10.1% | |
| 1 | 4.1% | |
| 1 | 4.1% | |
| 1 | 2.1% | |
| 1 | 0.6% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
57 creatures in 37 spawns| Area | Creatures | Spawn points | Floors |
| Ghostship | 13 | 8 | -3, -4 |
| Fibula Dungeon | 10 | 4 | -3 |
| Mintwallin | 6 | 4 | -7, -8 |
| Field of Glory | 4 | 2 | -3, -5 |
| Kazordoon | 4 | 3 | -7, -8, -2 |
| Sternum | 3 | 2 | +4, +3 |
| Desert | 3 | 2 | -4, -8 |
| Northport | 2 | 2 | -4, -5 |
| Venore Dragons | 2 | 1 | ground |
| Plains of Havoc | 2 | 1 | -1 |
| Stonehome | 2 | 2 | -4, -1 |
| Folda | 1 | 1 | -2 |
| Minoroom | 1 | 1 | -5 |
| Senja | 1 | 1 | -3 |
| Elvenbane | 1 | 1 | +3 |
| Camp | 1 | 1 | ground |
| Edron | 1 | 1 | -6 |
Also appears in 2 raids: kazordoonhornedfox (every 336 h), mintwalinminogeneral (every 336 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.