A Serpent Spawn has 3,000 hit points and gives
2,000 experience; the largest concentration is at Banuta (18 creatures).
It is immune to poison, life drain, paralysis. Its strongest spell hits for up to 500.
Stats
Hit Points
3,000
Experience
2,000
Armor
38
Attack / Defense
62 / 40
Speed
77
Flees below
275 HP
Properties
Immune to
Poison, Life Drain, Paralysis
Summon
not possible
Convince
not possible
Creature Illusion
no
Pushable
no
Behaviour
Pushes objects, Pushes creatures, Sees invisible
Strategy
70% melee, 30% keep distance, 0% retreat
Abilities
Ability
Effect
Target
Healing
heals 300–400
on itself
Haste
haste (+90–100 speed, 3s)
on itself
Poison Damage
100–300 poison damage
on target (range 7)
Shapeshift
turns into item #3492
on target (range 7)
Paralysis
paralysis (0 to -55 speed, 120s)
area at target (range 7, radius 3)
Life Drain Damage
150–400 life drain damage
wave (0°, range 8)
Poison Damage
50–500 poison damage
wave (30°, range 8)
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (62).
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
18 creatures in 8 spawns
Area
Creatures
Spawn points
Floors
Banuta
18
8
-4
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
Ssssolus for the one
HISSSS
Tsssse one will risssse again
I bring you deathhhh, mortalssss
We would like to use Google Analytics cookies to see how visitors find and use Primibia. Nothing is tracked unless you accept.Privacy policy