A Dwarf has 90 hit points and gives 45 experience; the largest concentration is at Hills (104 creatures). It is immune to poison.
Stats
| Hit Points | 90 |
| Experience | 45 |
| Armor | 8 |
| Attack / Defense | 14 / 14 |
| Speed | 45 |
| Flees below | never |
Properties
| Immune to | Poison |
| Summon | 320 mana |
| Convince | 320 mana |
| Creature Illusion | yes |
| Pushable | yes |
| Behaviour | — |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Loot
10 entries| Item | Max amount | Chance |
| 1 | 50.1% | |
| 8 | 45.1% | |
| 1 | 25.1% | |
| 1 | 15.1% | |
| 1 | 10.1% | |
| 1 | 10.1% | |
| 1 | 10.1% | |
| 1 | 8.1% | |
| 1 | 8.1% | |
| 1 | 0.2% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
248 creatures in 84 spawns| Area | Creatures | Spawn points | Floors |
| Hills | 104 | 33 | -3, -6, ground, -1, -2 |
| Kazordoon | 93 | 30 | -3, -4, -6, -7, +3, +2, +1, -1, -2 |
| Sternum | 24 | 10 | -3, ground, -1, -2 |
| Home | 13 | 4 | -3, -2 |
| Northport | 4 | 1 | -5 |
| Efreet Fortress | 4 | 2 | ground |
| Desert | 2 | 1 | -2 |
| Swamp | 2 | 1 | -6 |
| Elvenbane | 1 | 1 | -1 |
| Oasis | 1 | 1 | -4 |
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
Hail Durin!