A Beholder has 260 hit points and gives 170 experience; the largest concentration is at Efreet Fortress (32 creatures). It is immune to poison, life drain. Its strongest spell hits for up to 50.
Stats
| Hit Points | 260 |
| Experience | 170 |
| Armor | 5 |
| Attack / Defense | 12 / 20 |
| Speed | 35 |
| Flees below | never |
| Immune to | Poison, Life Drain |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects, Sees invisible, Keeps distance |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Energy Damage | 15–45 energy damage | on target (range 7) |
| Fire Damage | 25–45 fire damage | on target (range 7) |
| Physical Damage | 30–50 physical damage | on target (range 7) |
| Poison Damage | 5–45 poison damage | on target (range 7) |
| Life Drain Damage | 35–45 life drain damage | on target (range 7) |
| Mana Drain Damage | 5–25 mana drain damage | on target (range 7) |
| Summon | summons up to 6 Skeleton | area around itself (radius 0) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (12).
Loot
11 entries| Item | Max amount | Chance |
| 12 | 90.1% | |
| 16 | 80.1% | |
| 20 | 70.1% | |
| 1 | 9.1% | |
| 1 | 7.1% | |
| 1 | 5.1% | |
| 1 | 4.1% | |
| 1 | 4.1% | |
| 1 | 3.1% | |
| 1 | 0.6% | |
| 1 | 0.2% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
192 creatures in 123 spawns| Area | Creatures | Spawn points | Floors |
| Efreet Fortress | 32 | 16 | -6, -7, -8 |
| Oasis | 21 | 11 | -4, -5, -6, -7, -8 |
| Ankrahmun | 19 | 11 | -5, -6, -7 |
| Banuta | 16 | 9 | -3 |
| Necropolis | 15 | 9 | -7 |
| Marid Fortress | 12 | 8 | -6, -7, -8 |
| Amazons | 9 | 9 | -4, -5, -1 |
| Swamp | 6 | 5 | -3, ground, -1 |
| Fibula | 5 | 2 | -3 |
| Troll Caves | 5 | 2 | -3, -4 |
| Hells Gate | 5 | 3 | -7 |
| Dragon Isle | 5 | 4 | -7 |
| Camp | 4 | 3 | -3, -8, -2 |
| Drefia | 4 | 3 | -3, -2 |
| Desert | 3 | 2 | -5, -1 |
| Plains of Havoc | 3 | 2 | -1, -2 |
| Darashia | 3 | 2 | -5, -7 |
| Senja | 2 | 2 | -3 |
| Ghostlands | 2 | 1 | -5 |
| Fibula Dungeon | 2 | 1 | -3 |
| Mintwallin | 2 | 2 | -1 |
| Thais | 2 | 2 | -3 |
| Northport | 2 | 2 | -3, -4 |
| Sternum | 2 | 1 | -8 |
| Chor | 2 | 2 | -6, -7 |
| Edron | 2 | 2 | -5, -2 |
| Folda | 1 | 1 | -3 |
| Kings Isle | 1 | 1 | -7 |
| Field of Glory | 1 | 1 | -5 |
| Kazordoon | 1 | 1 | +1 |
| Orc Fortress | 1 | 1 | -1 |
| Shadowthorn | 1 | 1 | -1 |
| Stonehome | 1 | 1 | -4 |
Also appears in 2 raids: darashiaundeadinvasion (every 4320 h), necropolisbeholder (every 336 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.