A Behemoth has 4,000 hit points and gives
2,500 experience; the largest concentration is at Stonehome (42 creatures).
It is immune to fire, poison, energy, paralysis. Its strongest spell hits for up to 185.
Stats
Hit Points
4,000
Experience
2,500
Armor
50
Attack / Defense
75 / 65
Speed
130
Flees below
never
Properties
Immune to
Fire, Poison, Energy, Paralysis
Summon
not possible
Convince
not possible
Creature Illusion
no
Pushable
no
Behaviour
Pushes objects, Pushes creatures, Sees invisible
Strategy
70% melee, 0% keep distance, 30% retreat
Abilities
Ability
Effect
Target
Haste
haste (+40–50 speed, 8s)
on itself
Physical Damage
125–185 physical damage
on target (range 7)
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (75).
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
57 creatures in 29 spawns
Area
Creatures
Spawn points
Floors
Stonehome
42
19
-6, -7, -8
Efreet Fortress
6
3
ground
Oasis
5
4
-7
Drefia
2
1
ground
Ankrahmun
2
2
-4, -1
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
You're so little!
Human flesh - delicious!
Crush the intruders!
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