A Dworc Voodoomaster has 80 hit points and gives
50 experience; the largest concentration is at Trapwood (83 creatures).
It is immune to poison. Its strongest spell hits for up to 39.
Stats
Hit Points
80
Experience
50
Armor
3
Attack / Defense
13 / 8
Speed
35
Flees below
15 HP
Properties
Immune to
Poison
Summon
not possible
Convince
300 mana
Creature Illusion
yes
Pushable
yes
Behaviour
Keeps distance
Strategy
100% melee, 0% keep distance, 0% retreat
Abilities
Ability
Effect
Target
Healing
heals 3–9
on itself
Haste
haste (+170–200 speed, 4s)
on itself
Shapeshift
changes outfit (looktype 0)
on itself
Life Drain Damage
1–39 life drain damage
on target
Paralysis
paralysis (0 to -70 speed, 5s)
on target (range 7)
Drunkenness
makes you drunk
on target (range 7)
Shapeshift
changes outfit (looktype 111)
on target (range 7)
Poison Damage
6–18 poison damage
area around itself (radius 5)
Field
creates a poison field
area at target (range 7, radius 0)
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (13).
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
85 creatures in 40 spawns
Area
Creatures
Spawn points
Floors
Trapwood
83
39
-3, -4, ground, -1, -2
Port Hope
2
1
-3
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
Grak brrretz!
Grow truk grrrrr.
Prek tars, dekklep zurk.
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