A Hydra has 2,250 hit points and gives
2,100 experience; the largest concentration is at Banuta (24 creatures).
It is immune to poison, life drain, paralysis. Its strongest spell hits for up to 300.
Stats
Hit Points
2,250
Experience
2,100
Armor
27
Attack / Defense
56 / 45
Speed
60
Flees below
300 HP
Properties
Immune to
Poison, Life Drain, Paralysis
Summon
not possible
Convince
not possible
Creature Illusion
yes
Pushable
no
Behaviour
Pushes objects, Pushes creatures, Sees invisible
Strategy
70% melee, 10% keep distance, 10% retreat
Abilities
Ability
Effect
Target
Healing
heals 200–400
on itself
Paralysis
paralysis (0 to -40 speed, 15s)
area at target (range 7, radius 3)
Physical Damage
100–200 physical damage
wave (30°, range 8)
Poison Damage
60–300 poison damage
wave (30°, range 8)
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (56).
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
40 creatures in 22 spawns
Area
Creatures
Spawn points
Floors
Banuta
24
11
-4
Efreet Fortress
12
9
+3, -1
Drefia
3
1
ground
Chor
1
1
ground
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
FCHHHHH
HISSSS
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