A Sibang has 225 hit points and gives 100 experience; the largest concentration is at Banuta (236 creatures). Its strongest spell hits for up to 55.
Stats
| Hit Points | 225 |
| Experience | 100 |
| Armor | 15 |
| Attack / Defense | 20 / 32 |
| Speed | 67 |
| Flees below | never |
Properties
| Immune to | nothing |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects, Sees invisible, Keeps distance |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Haste | haste (+70–80 speed, 3s) | on itself |
| Physical Damage | 35–55 physical damage | on target (range 7) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (20).
Loot
8 entries| Item | Max amount | Chance |
| 25 | 80.1% | |
| 2 | 30.1% | |
| 3 | 30.1% | |
| 5 | 20.1% | |
| 5 | 20.1% | |
| 1 | 10.1% | |
| 10 | 5.1% | |
| 1 | 4.1% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
239 creatures in 95 spawns| Area | Creatures | Spawn points | Floors |
| Banuta | 236 | 94 | +3, +2, +1, ground, -1, -2 |
| Efreet Fortress | 3 | 1 | ground |
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
Eeeeek! Eeeeek
Huh! Huh! Huh!
Ahhuuaaa!