A Slime has 150 hit points and gives 160 experience; the largest concentration is at Ankrahmun (97 creatures). It is immune to poison.
Stats
| Hit Points | 150 |
| Experience | 160 |
| Armor | 3 |
| Attack / Defense | 42 / 10 |
| Speed | 20 |
| Flees below | never |
Properties
| Immune to | Poison |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | no |
| Pushable | no |
| Behaviour | Pushes objects |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Summon | summons up to 3 Slime | area around itself (radius 0) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (42).
Location
350 creatures in 177 spawns| Area | Creatures | Spawn points | Floors |
| Ankrahmun | 97 | 40 | -5, -6, -7 |
| Banuta | 44 | 18 | -3, ground |
| Port Hope | 23 | 8 | ground |
| Plains of Havoc | 20 | 8 | -8, -1, -2 |
| Hills | 16 | 9 | -6, -7 |
| Camp | 15 | 8 | -3, ground, -1, -2 |
| Marid Fortress | 13 | 6 | -5, -6, -7 |
| Oasis | 10 | 6 | -5, -6, -7 |
| Home | 8 | 4 | -6 |
| Kazordoon | 8 | 5 | -7, -8, -2 |
| Dragon Isle | 8 | 5 | -6, -7, +4 |
| Swamp | 7 | 6 | +1, ground, -2 |
| Chor | 7 | 4 | -5, -7, ground |
| Desert | 6 | 3 | -5, -2 |
| Necropolis | 6 | 4 | -6, -7 |
| Orc Fortress | 6 | 2 | -2 |
| Vega | 5 | 2 | -2 |
| Senja | 5 | 5 | -3, -2 |
| Mists | 5 | 4 | -6, -7, ground |
| Shadowthorn | 5 | 4 | -3 |
| Ghostlands | 4 | 3 | -3, -5, ground |
| Drefia | 4 | 2 | ground, -2 |
| Efreet Fortress | 4 | 2 | -7, ground |
| Mintwallin | 3 | 2 | -4 |
| Northport | 3 | 2 | -3, -4 |
| Darashia | 3 | 2 | -6 |
| Folda | 2 | 2 | -2 |
| Kings Isle | 2 | 1 | -7 |
| Thais | 2 | 1 | -2 |
| Hells Gate | 2 | 2 | -1 |
| Amazons | 2 | 2 | -1 |
| Edron | 2 | 2 | -3, -6 |
| Carlin | 1 | 1 | -2 |
| Sternum | 1 | 1 | -8 |
| Troll Caves | 1 | 1 | -3 |
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
Blubb