A Crypt Shambler has 330 hit points and gives 195 experience; the largest concentration is at Ankrahmun (174 creatures). It is immune to poison, life drain, paralysis. Its strongest spell hits for up to 55.
Stats
| Hit Points | 330 |
| Experience | 195 |
| Armor | 30 |
| Attack / Defense | 39 / 25 |
| Speed | 30 |
| Flees below | never |
| Immune to | Poison, Life Drain, Paralysis |
| Summon | not possible |
| Convince | 580 mana |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects, Pushes creatures |
| Strategy | 70% melee, 0% keep distance, 30% retreat |
Abilities
| Ability | Effect | Target |
| Life Drain Damage | 25–55 life drain damage | on target |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (39).
Loot
11 entries| Item | Max amount | Chance |
| 10 | 90.1% | |
| 1 | 50.1% | |
| 25 | 40.1% | |
| 30 | 30.1% | |
| 1 | 20.1% | |
| 1 | 2.1% | |
| 1 | 2.1% | |
| 1 | 1.1% | |
| 1 | 1.1% | |
| 3 | 1.1% | |
| 1 | 0.6% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
272 creatures in 119 spawns| Area | Creatures | Spawn points | Floors |
| Ankrahmun | 174 | 75 | -3, -5, -6, -7, -8 |
| Oasis | 60 | 27 | -4, -5, -6, -7, -8 |
| Trapwood | 17 | 8 | -3, -4, ground |
| Chor | 9 | 4 | -5, -6 |
| Efreet Fortress | 8 | 3 | -6 |
| Marid Fortress | 2 | 1 | -7 |
| Darashia | 2 | 1 | -8 |
Also appears in 1 raid: darashiaundeadinvasion (every 4320 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.