A Kongra has 340 hit points and gives 110 experience; the largest concentration is at Banuta (219 creatures).
Stats
| Hit Points | 340 |
| Experience | 110 |
| Armor | 18 |
| Attack / Defense | 30 / 14 |
| Speed | 52 |
| Flees below | 10 HP |
Properties
| Immune to | nothing |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Haste | haste (+45–55 speed, 3s) | on itself |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (30).
Loot
8 entries| Item | Max amount | Chance |
| 25 | 80.1% | |
| 2 | 30.1% | |
| 30 | 10.1% | |
| 10 | 5.1% | |
| 1 | 1.1% | |
| 1 | 1.1% | |
| 1 | 0.6% | |
| 1 | 0.3% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
223 creatures in 99 spawns| Area | Creatures | Spawn points | Floors |
| Banuta | 219 | 98 | +3, +2, +1, ground, -1, -2 |
| Efreet Fortress | 4 | 1 | ground |
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
Hugah!
Ungh! Ungh!
Huaauaauaauaa!