A Scarab has 320 hit points and gives 120 experience; the largest concentration is at Ankrahmun (338 creatures). It is immune to poison, paralysis. Its strongest spell hits for up to 25.
Stats
| Hit Points | 320 |
| Experience | 120 |
| Armor | 21 |
| Attack / Defense | 25 / 26 |
| Speed | 40 |
| Flees below | 80 HP |
| Immune to | Poison, Paralysis |
| Summon | 395 mana |
| Convince | 395 mana |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects, Pushes creatures |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Haste | haste (+40–50 speed, 4s) | on itself |
| Field | creates a poison field | area around itself (radius 0) |
| Poison Damage | 15–25 poison damage | area at target (range 1, radius 0) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (25).
Loot
10 entries| Item | Max amount | Chance |
| 12 | 70.6% | |
| 2 | 54.1% | |
| 40 | 44.6% | |
| 3 | 5.1% | |
| 1 | 1.1% | |
| 1 | 0.6% | |
| 1 | 0.6% | |
| 1 | 0.4% | |
| 1 | 0.4% | |
| 1 | 0.2% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
872 creatures in 450 spawns| Area | Creatures | Spawn points | Floors |
| Ankrahmun | 338 | 163 | -3, -4, -5, -6, -7, -8, -1, -2 |
| Oasis | 306 | 178 | -3, -4, -5, -7, -2 |
| Marid Fortress | 128 | 59 | -3, -4, -6, +4, +3, +2, +1, -1, -2 |
| Efreet Fortress | 48 | 22 | -3, -4, -5, -2 |
| Darashia | 32 | 13 | -3, -4, -5, -6, -2 |
| Chor | 20 | 15 | -4, -5, ground, -2 |
Also appears in 1 raid: ankrahmunscarabinvasion (every 4320 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.