An Assassin has 175 hit points and gives
105 experience; the largest concentration is at Troll Caves (41 creatures).
Its strongest spell hits for up to 38.
Stats
Hit Points
175
Experience
105
Armor
17
Attack / Defense
45 / 40
Speed
72
Flees below
never
Properties
Immune to
nothing
Summon
not possible
Convince
450 mana
Creature Illusion
yes
Pushable
no
Behaviour
Pushes objects, Pushes creatures, Sees invisible
Strategy
70% melee, 20% keep distance, 10% retreat
Abilities
Ability
Effect
Target
Haste
haste (+55–65 speed, 3s)
on itself
Shapeshift
changes outfit (looktype 0)
on itself
Physical Damage
28–38 physical damage
on target (range 7)
Drunkenness
makes you drunk
on target (range 6)
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (45).
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
72 creatures in 23 spawns
Area
Creatures
Spawn points
Floors
Troll Caves
41
13
-3, -1, -2
Banuta
29
9
-3, -2
Camp
2
1
-2
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.
Sounds
Die!
Feel the hand of death!
You are on my deathlist!
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