An Elder Beholder has 500 hit points and gives 280 experience; the largest concentration is at Banuta (5 creatures). It is immune to poison, life drain. Its strongest spell hits for up to 90.
Stats
| Hit Points | 500 |
| Experience | 280 |
| Armor | 13 |
| Attack / Defense | 16 / 26 |
| Speed | 45 |
| Flees below | never |
| Immune to | Poison, Life Drain |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | yes |
| Pushable | no |
| Behaviour | Pushes objects, Sees invisible, Keeps distance |
| Strategy | 100% melee, 0% keep distance, 0% retreat |
Abilities
| Ability | Effect | Target |
| Energy Damage | 45–75 energy damage | on target (range 7) |
| Fire Damage | 60–80 fire damage | on target (range 7) |
| Physical Damage | 70–90 physical damage | on target (range 7) |
| Poison Damage | 30–70 poison damage | on target (range 7) |
| Life Drain Damage | 75–85 life drain damage | on target (range 7) |
| Life Drain Damage | 75–85 life drain damage | on target (range 7) |
| Mana Drain Damage | 20–40 mana drain damage | on target (range 7) |
| Paralysis | paralysis (0 to -70 speed, 20s) | on target (range 7) |
| Summon | summons up to 6 Gazer | area around itself (radius 0) |
| Summon | summons up to 6 Crypt Shambler | area around itself (radius 0) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (16).
Loot
10 entries| Item | Max amount | Chance |
| 24 | 90.1% | |
| 32 | 80.1% | |
| 35 | 70.1% | |
| 1 | 12.1% | |
| 1 | 10.1% | |
| 1 | 6.1% | |
| 1 | 6.1% | |
| 1 | 1.1% | |
| 1 | 0.2% | |
| 1 | 0.2% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
10 creatures in 8 spawns| Area | Creatures | Spawn points | Floors |
| Banuta | 5 | 4 | -3 |
| Necropolis | 4 | 3 | -7 |
| Dragon Isle | 1 | 1 | -7 |
Also appears in 1 raid: necropolisbeholder (every 336 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.