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Fire Devil

Fire Devil sprite

A Fire Devil has 200 hit points and gives 110 experience; the largest concentration is at Desert (41 creatures). It is immune to fire. Its strongest spell hits for up to 90.

Stats

Hit Points200
Experience110
Armor13
Attack / Defense22 / 15
Speed50
Flees belownever
Properties
Immune toFire
Summon530 mana
Convince530 mana
Creature Illusionyes
Pushableno
BehaviourPushes objects, Keeps distance
Strategy100% melee, 0% keep distance, 0% retreat

Abilities

AbilityEffectTarget
Fire Damage60–90 fire damagearea at target (range 7, radius 3)
Fire Damage20–50 fire damagearea at target (range 7, radius 1)

Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (22).

Loot

9 entries
ItemMax amountChance
Pitchfork 1 50.1%
Torch 2 15.1%
Blank Rune 1 11.1%
Cleaver 1 9.1%
Scimitar 1 6.1%
Double Axe 1 1.6%
Volcanic Rod 1 0.6%
Small Amethyst 1 0.4%
Guardian Shield 1 0.3%

Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.

Location

89 creatures in 40 spawns
AreaCreaturesSpawn pointsFloors
Desert4120-3, -4, -5, -1, -2
Mists235-8
Ankrahmun116-6, -8
Plains of Havoc96-4, -7, -8
Home31-8
Ghostlands11-2
Thais11-4

Areas are the nearest named map location to each spawn; "floors" are relative to ground level.

Sounds

Hot, eh?
Hell, oh hell!