the Horned Fox has 265 hit points and gives 200 experience; it only appears during raids. Its strongest spell hits for up to 120.
Stats
| Hit Points | 265 |
| Experience | 200 |
| Armor | 17 |
| Attack / Defense | 38 / 36 |
| Speed | 65 |
| Flees below | never |
| Immune to | nothing |
| Summon | not possible |
| Convince | not possible |
| Creature Illusion | no |
| Pushable | no |
| Behaviour | Pushes objects, Pushes creatures, Sees invisible |
| Strategy | 70% melee, 10% keep distance, 20% retreat |
Abilities
| Ability | Effect | Target |
| Healing | heals 25–75 | on itself |
| Shapeshift | changes outfit (looktype 0) | on itself |
| Physical Damage | 50–120 physical damage | on target (range 7) |
| Poison (condition) Damage | 50–120 poison (condition) damage | on target (range 7) |
| Summon | summons up to 2 Minotaur Archer | area around itself (radius 0) |
| Summon | summons up to 2 Minotaur Guard | area around itself (radius 0) |
Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (38).
Loot
9 entries| Item | Max amount | Chance |
| 20 | 60.1% | |
| 1 | 15.1% | |
| 1 | 14.1% | |
| 1 | 10.1% | |
| 1 | 9.1% | |
| 1 | 9.1% | |
| 1 | 5.1% | |
| 1 | 2.1% | |
| 1 | 1.1% |
Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.
Location
the Horned Fox has no regular spawn — it only appears during raids.
Also appears in 1 raid: kazordoonhornedfox (every 336 h).
Areas are the nearest named map location to each spawn; "floors" are relative to ground level.