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Lizard Sentinel

Lizard Sentinel sprite

A Lizard Sentinel has 265 hit points and gives 105 experience; the largest concentration is at Chor (100 creatures). It is immune to poison. Its strongest spell hits for up to 70.

Stats

Hit Points265
Experience105
Armor17
Attack / Defense26 / 24
Speed50
Flees below10 HP
Properties
Immune toPoison
Summonnot possible
Convince560 mana
Creature Illusionyes
Pushableyes
BehaviourPushes objects, Sees invisible, Keeps distance
Strategy100% melee, 0% keep distance, 0% retreat

Abilities

AbilityEffectTarget
Physical Damage40–70 physical damageon target (range 7)

Damage ranges are the spell's base ± variation before your armor and defense; melee is separate and scales with its attack value (26).

Loot

8 entries
ItemMax amountChance
Gold Coin 15 80.1%
Spear 3 10.1%
Chain Armor 1 9.1%
Scale Armor 1 8.1%
Obsidian Lance 1 1.3%
Halberd 1 0.6%
Sentinel Shield 1 0.4%
Small Diamond 1 0.2%

Chances are the exact server probabilities from the monster's loot table (each entry is rolled independently; stackable items drop 1 to the maximum amount). An item listed twice has two separate rolls.

Location

100 creatures in 38 spawns
AreaCreaturesSpawn pointsFloors
Chor10038+3, ground, -1

Areas are the nearest named map location to each spawn; "floors" are relative to ground level.

Sounds

Tssss!